AI Insights · Timothy · April 2024
Top 5 Stickman Games Performance in Estonia for Q1 2024
Discover the performance of the top 5 Stickman games in Estonia during Q1 2024, with insights on weekly downloads, revenue, and active user trends.
The first quarter of 2024 saw interesting trends for the top 5 Stickman games on a unified platform in Estonia. Here's a breakdown of their performance based on data from Sensor Tower.
Stickman Hook from MADBOX experienced varying weekly downloads throughout the quarter. Starting with 326 downloads in the first week of January, the numbers fluctuated, peaking at 196 downloads in the week of February 26 and ending the quarter with 136 downloads. The weekly revenue for this app remained minimal, with only $3 earned in the first week of January and a slight increase to $4 in the week of March 18.
Supreme Duelist showed consistent download numbers, beginning with 151 downloads in the first week of January and maintaining similar figures throughout the quarter. The highest downloads were recorded in the week of February 19 with 177 downloads. Revenue saw a modest start with $2 in the first two weeks of January, dropping to $1 in the third week, and then ceasing for the rest of the quarter.
Stick War: Legacy by Max Games Studios had a steady download trend, starting with 125 downloads in the first week of January. The downloads peaked at 122 in the week of February 26 and concluded the quarter with 72 downloads. Revenue showed more fluctuation, with $47 in the first week of January, a dip to $6 in the fourth week, and a peak of $38 in the week of February 26.
Hero of Archery: Idle Game had a varied download pattern, beginning with 120 downloads in the first week of January and experiencing a low of 23 downloads in the week of January 29. Downloads picked up again towards the end of the quarter, reaching 34 in the last week of March. The app generated $3 in revenue in the week of March 18.
Archery Bastions: Castle War by AI Games FZ started with low download numbers, with 19 downloads in the first week of January. The app saw a significant increase to 100 downloads in the week of January 29, and closed the quarter with 39 downloads. Revenue was highest in the week of February 12 at $20, while other weeks showed minimal earnings.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.